Auf Grund dessen wird die Pimax sehr stark gedrosselt. Ist deine Grafikkarte zu langsam weil du nur eine 1080ti oder RTX 2070 hast… Dann ist dieser Wert recht niedrig. Sobald du SteamVR Startest dann bewertet das Programm dein System und stellt danach die Pixel ein.ĭas ist ein Wert der in der Config von SteamVR gespeichert wird. Ich kann dir aus eigener Erfahrung berichten das selbst die 1080Ti für eine Pimax 5k zu langsam ist. I’m very excited to try it out as DeusEx is my all time most favorite game.ĭie Grafikkarten sind beide zu langsam für die Pimax. Yes, I heard of VorpX! I heard it is possible to play the first DeusEx in VR with it. I think I will overclock it for VR and stick with the old CPU and see how the results are, as a new CPU is too expensive for me right I will definitely check Quake II out. Now I’m curious at the new features of the RTX and what will be different to my GTX970 which played almost anything up-to-date on ultra for the Site.Īctually I looked again and I have a 4790K (not overclocked). So for ~490€ I think it was a good deal, and if I’m not satisfied with the VR results I can additionally overclock the card to archive a 8% performance plus at 63☌ maximum temperature, the 1080ti has over 80☌ so I think the 2070 might have a longer lifespan, especially if I would have bought a used 1080ti for the same price. So I looked for Discounts and found & bought a new ‘GIGABYTE GeForce RTX 2070 SUPER GAMING OC 3X 8G’ on ebay for cheap.Īlso I will sell the 2 Games that are included and might get another 30€ off from the game keys. …but after I saw the reviews on the net (Rakuten) and that one of the last “new” GTX1080ti on the market from Rakuten is most probably a scam I would never recieve I had no other choice as to go for the 2070 Super, as there are no ‘NEW’ 1080ti anymore on the market, at least in Germany.Īlso if I would buy a used 1080ti, the risk of getting a 24/7 used Bitcoin Mining card would be too high for me. It seems like most of you recommend me the 1080ti, that was also my choice in the end… Other company and product names may be trademarks of the respective companies with which they are associated.Thank you all for your opinions and recommendations. NVIDIA, the NVIDA logo, the GeForce GTX logo, GeForce, the GeForce RTX logo, NVIDIA GameWorks, NVIDIA SLI are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. Q2Pro: Copyright © 2003-2011 Andrey Nazarov. Q2XP Mod Pack: Used with permission from Arthur Galaktionov. Roughness and specular channels were adjusted in texture maps to work with the Quake II RTX engine. Subject to Creative Commons license version 1.0. Copyright © 2019 D Scott Boyce All Rights Reserved. Quake2MaX "A Modscape Production": Textures from Quake2Max used in Quake2XP. Q2VKPT: Copyright © 2018 Christoph Schied. Quake II: Copyright (C) 1997-2001 Id Software, Inc. Such licenses and notices are provided for informational purposes only. This product is based on or incorporates materials from the sources listed below (third party IP). Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. QUAKE, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. © 1997 id Software LLC, a ZeniMax Media company. Purchase Quake II: Quad Damage to access all levels from the base game as well as multiplayer support. Quake II RTX is fully ray-traced and includes the 3 levels from the original shareware distribution. NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit. Only then will the fate of humanity be known.Ībout Quake II RTXQuake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). Now you must fight your way through heavily fortified military installations, lower the city's defenses and shut down the enemy's war machine. Shortly after landing on an alien surface, you learn that hundreds of your men have been reduced to just a few. Discover more games empowered with the visual fidelity of real-time ray tracing and the ultimate performance of AI-powered NVIDIA DLSS.
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